Cadaver Men

Shambling Horror Constructs


During the Scourge, some residents of citadels infested by Horrors chose death rather than face such evil beings. From these suicide victims, some of the more intelligent Horrors created the animated corpses known as “cadaver men,” undead beings capable of feeling only pain. Although most cadaver men retain their human intelligence, their miserable existences have filled them with hatred of the living and driven most insane. As a result, social contact with cadaver men, though possible, is unsettling for living beings. Cadaver men are also cannibals, but contrary to popular myth do not require sentient flesh for survival.

DEX: 4 STR: 6 TOU: 7
PER: 4 WIL: 6 CHA: 4
Initiative: 4 Physical Defense: 6
Actions: 1 (4; see text) Spell Defense: 6
Attack (3): 7 Social Defense: 11
Damage: Physical Armor: 0
Claws (3): 9 Mystic Armor: 1
Death: 51 Recovery Tests: 3
Unconsciousness: NA Knockdown: 6
Wound Threshold: 11 Movement: 5

Legend Award: Third Circle

Powers: Durability (2)

Cadaver men become easily enraged, flying into a manic fury if they experience any significant pain, such as being subjected to a Pain spell or receiving a Wound.

An enraged cadaver man makes 4 attacks per round until it has killed the source of the pain or 10 rounds have passed, whichever comes first. If a cadaver man cannot determine who caused it pain, it attacks and kills the nearest living creature. When enraged, a cadaver man will often use the Aggressive Attack combat option (Player’s Guide, p. 222). The effect of the rage overcomes any penalties they may suffer from the pain itself; this means the cadaver man ignores Wound penalties or any Harried or Knocked Down penalties the pain would normally cause.

Cadaver Men